SERVER-SIDE DETECTION ENGINE

Cheaters get caught
before your players
even notice.

Pulse runs server-side against every FiveM exploit that matters — speed hacks, noclip, fly, weapon spawning — and bans before damage is done. No client trust required.

pulse_detections.log LIVE
servers
Protected right now
Cheat attempts blocked (all-time)
12modules
Active detection types
99.8%
Uptime, last 30 days

Every common exploit, watched server-side.

Pulse doesn't trust the client. Every check runs on your server, where players can't see or tamper with it.

Speed Hack

Flags impossible velocity deltas between server ticks, with tolerance tuned for real network jitter.

NoClip / Collision Bypass

Detects movement through solid geometry that's only possible with collision disabled.

Fly Hack

Watches Z-axis behavior unsupported by any legitimate vehicle or animation state.

Weapon Spawn Detection

Catches unauthorized weapon hashes given client-side that never passed through your server's economy.

Godmode / Teleport

Flags ignored damage events and position deltas that exceed any legitimate teleport or travel speed.

Admin Auto-Bypass

Hardened allow-list so your staff never get falsely flagged while testing or moderating.

Multi-Tenant Dashboard

Manage every server you run from one PHP/MySQL panel — bans, live player watch, full multi-server support.

Live Player Watch

Real-time view of who's online, their flags, and full ban management without leaving the dashboard.

TX Announcement System

Push per-city or server-wide announcements straight from the dashboard, no console access needed.

Live Key Locator Map

Leaflet/OpenStreetMap view that pinpoints active license keys and server activity geographically.

Script License System

Heartbeat-based online tracking, IP geolocation, and a drop-in license gate with suspend/enforce control for your scripts.

Asset Escrow Protection

Cfx Asset Escrow via Keymaster combined with the license panel, so your code only runs on licensed, active servers.

Built for ESX Legacy

Drops straight into your existing ESX Legacy + ox_inventory + oxmysql stack. No conflicts.

One server

plans include every detection module. You're paying for server count and support priority — not for features.

MONTHLY
7,500/mo
For a single server
  • 1 Server License
  • All Detection Modules
  • Discord Support
Get Started

Before you ask in Discord.

Common questions from server owners setting up Pulse for the first time.

Pulse is built for ESX Legacy with ox_inventory and oxmysql. If you're running that stack, it drops in with no conflicts. Older ESX versions or custom frameworks may need a quick compatibility check — ask in Discord before buying if you're unsure.
No. Pulse has a hardened admin auto-bypass list, so staff using noclip or fly to moderate won't trigger a ban. You control exactly who's on that list from the dashboard.
Yes. The Network plan covers up to 5 servers from one dashboard, and Enterprise removes the cap entirely. Each server still gets its own ban list, logs, and announcement settings.
Detection runs server-side, so the ban is enforced the moment a check trips — no admin needs to be online. The event, player ID, and detection type are logged to your dashboard immediately.
Yes. Pulse ships with Cfx Asset Escrow protection on top of license-key gating, so the resource only runs on servers tied to a valid, active license.
Reach out in Discord within 48 hours of purchase if Pulse isn't working as described and we haven't been able to fix it — we'll sort it out case by case.

Join the server. Watch it catch one live.

Setup help, detection logs, and the same dashboard you'll run — all in our Discord.

Join Discord